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Recreational 3D Modeling

I first learned how to do 3D modeling in Fusion 360 in my early high school years and since then, have spent my free time making 3D models of various video game assets and personal belongings. I've learned how to use sketches to make complex shapes, manipulate 3D objects, work with components in assemblies, and animate.

Buster Sword (Final Fantasy)

Bastion variants (Overwatch)

Bluetooth Gamecube Controller (Power A, Nintendo)

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